A water-cooled workstation and gaming PC build. AMD R5 5600X, RTX 3080.
Computer graphics based VR experiences are pretty cool, but what about optical VR experiences of real events? First prototype was built and tested over Spring Break 2015 with some good friends. Additional development done in a Computational Photography class, CS534, and project funding from Garage Physics at UW-Madison. This camera interfaces with Exhibit (project below) to create an end-to-end virtual reality solution concept.
If you can dream it, you can build it... or perhaps it's more like, if you can CAD it, you can print it? Regardless, a fun project illustrating how mechanical, electrical and software elements can come together to create something interesting. Original 3D printer design and control software by the open-source RepRap community. Calibration and firmware configuration was hair-pulling at times, but it was all worth the struggle after the first successful prints. This project supported the construction of the VR camera above and will likely support many new projects to come.
Badgerloop is a team of 80+ students from the University of Wisconsin, Madison participating in the Hyperloop Pod Competition hosted by SpaceX. Badgerloop placed 3rd with an award in Pod Technical Excellence among 100+ teams from 20+ countries at the first design weekend at Texas A&M.
My role on the team was to lead the development of virtual reality and visualization applications of riding in our pod using 360 cameras and computer graphics.
To check out the inside of the pod, visit this link on a mobile phone or download the VR app from the Google Play store:
An introspection about how our every-day decisions make more of an impact than we think. Filmed with some cool friends. Tested low-light capabilities of CMOS video sensors.
Photography for the Perfect Harmony Ad Campaign featured on American Idol. In collaboration with the awesome crew at Vendetta Studios. Watch here.
Configured field-programmable gate arrays (FPGAs) for far-infared spectrometers, astronomical cameras and other Earth science applications.
University of Wisconsin and Goddard Space Flight Center
Developed test automation software for geometric and photometric calibration of L16, a 16-lens computational camera system.
Light
Palo Alto, CA
Developing embedded software for autonomous vehicle testing and development.
Cruise
San Francisco, CA
Hi, my name is Felix.
I have come to trust that everything that has happened, and will happen, is exactly the way it needs to be, despite being seemingly great or terrible.
I am interested in computers and photography.
I also enjoy going on ethnic culinary adventures with my friends, traveling to strange places and listening to other people's life stories.
Thanks for dropping by. Enjoy the journey.